{L_WINS} |
{bg_log_summary.WINS} |
{L_LOSSES} |
{bg_log_summary.LOSSES} |
{L_OVERALL} |
{bg_log_summary.OVERALL} ({bg_log_summary.OVERALL_PERC}%) |
{L_WIN_AVERAGE} |
{bg_log_summary.WIN_AVERAGE} |
{L_LOSS_AVERAGE} |
{bg_log_summary.LOSS_AVERAGE} |
{L_BEST_SUB_ZONE} |
{bg_log_summary.BEST_SUB_ZONE} ({bg_log_summary.BEST_SUB_ZONE_NUM}) |
{L_WORST_SUB_ZONE} |
{bg_log_summary.WORST_SUB_ZONE} ({bg_log_summary.WORST_SUB_ZONE_NUM}) |
{L_KILLED_MOST} |
{bg_log_summary.KILLED_MOST_CLASS_ICON} {bg_log_summary.KILLED_MOST} ({bg_log_summary.KILLED_MOST_KILLS}) |
{L_KILLED_MOST_BY} |
{bg_log_summary.KILLED_MOST_BY_CLASS_ICON} {bg_log_summary.KILLED_MOST_BY} ({bg_log_summary.KILLED_MOST_BY_KILLS}) |
{L_GUILD_KILLED_MOST} |
{bg_log_summary.GUILD_KILLED_MOST} ({bg_log_summary.GUILD_KILLED_MOST_KILLS}) |
{L_GUILD_KILLED_MOST_BY} |
{bg_log_summary.GUILD_KILLED_MOST_BY} ({bg_log_summary.GUILD_KILLED_MOST_BY_KILLS}) |