How to parse the uploaded .lua to the database?

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How to parse the uploaded .lua to the database?

Postby Foxy » Tue Jan 09, 2007 5:15 am

I'm looking at porting a project of mine (Offline Auction House Price Check System) to WowRoster and starting another more advanced project...

For my old project and the new one I want to take advantage of using UniUploader or the manual upload via the site to parse the data... Can someone give me a very clear break down of how to go about parsing these huge files to a database? (mysql)
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How to parse the uploaded .lua to the database?

Postby shan_aya » Thu Jul 26, 2007 9:26 am


i need same thing
how to parse right lua file with UU ?
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How to parse the uploaded .lua to the database?

Postby PleegWat » Fri Jul 27, 2007 3:52 am

If you're building something separate from roster, you can take lib/luaparser.php (mind the license) which can read an uploaded lua file and returns it parsed as a php array.

If you are building a roster addon, you can take a look at what edits the various roster addons which use extra lua files need (in update.php), and duplicate those for your addons. Or you can wait for 1.8, which offers an API for this. In either of these cases you can access the parsed array in your addon's trigger file.
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