I use UniUploader to upload my character profiler, pvp log and groupcalendar files to my webserver.  I also use it to grab data from a page and store it to a saved variables file.
I was looking at improving my game performance and I noticed that UniUploader was using 100K memory!  What gives?
I think it has to do with the downloading of data to a LUA file...  Perhaps some variable destruction is needed?
			




