Patch 2.1

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Patch 2.1

Postby Nahri » Wed May 23, 2007 12:19 am

Patch 2.1 was released today and of course with it new instances, gear etc.

Is my roster going to break?
Will there be packs available soon for all the new additions to the game? (image packs new instance keys etc)

Or is this just something I will have to wait for 1.8 or later?

Sorry if someone posted this elsewhere

Happy coding :)
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Patch 2.1

Postby zanix » Wed May 23, 2007 5:48 am

As long as CharacterProfiler works in WoW, Roster will be ok for data the is entered

As for icon packs, we will be making an update soon
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WoWRoster v2.1 - SigGen v0.3.3.523 - WoWRosterDF
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Re: Patch 2.1

Postby ScratchMonkey » Wed May 23, 2007 10:14 am

CP 2.0.6 seems to load ok. I edited the .toc file to change the Interface from 20003 to 20100 to "declare" it compatible with WoW 2.1.0.
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Patch 2.1

Postby Fangorn » Wed May 23, 2007 6:35 pm

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Re: Patch 2.1

Postby Takika » Wed May 23, 2007 6:50 pm

You can download the new versions of GP and CP from www.rpgoutfitter.com :)
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Re: Patch 2.1

Postby Nahri » Wed May 23, 2007 11:43 pm

Thanks guys you all rock :)

*huggles*
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Re: Patch 2.1

Postby tankster » Fri May 25, 2007 1:53 am

I have found a small problem with the way that wowroster parses the data using the new 2.1.0 CP from rpgoutfitter. did a quick search around the forums here but couldnt find anyone who had the smae problem.

this info comes from my roster page however i also tested on a public roster page and found the same error.

the values for str/stam/armour total is not being calculated correctly even though the tooltip shows the correct values. see attached image for details.

have not tried recoding cp 2.0.6 to make it 2.1.0 compatible yet, not sure if this is a CP problem or a WR problem.
Attachments
wowroster.jpg
incorrect totals for armour rating with wr 1.7.3 and cp 2.1.0
wowroster.jpg (24.89 KiB) Viewed 806 times
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Patch 2.1

Postby PleegWat » Fri May 25, 2007 2:51 am

Thanks for the heads-up. I hope to have time to play a bit today or tomorrow, I'll look what the SVN version does afterward.
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Patch 2.1

Postby tankster » Fri May 25, 2007 10:34 pm

looks like this may have been a false alarm, as after an updated CP upload the values are showing correctly, possibly a corrupted cp.lua file?

sorry.
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Patch 2.1

Postby PleegWat » Sat May 26, 2007 5:07 am

It might have been caused by a debuff. If there is both a buff and a debuff on a stat, the popup shows only the buff in 1.7.3.

If I might do a guess, is it possible you were affected by resurrection sickness when you logged out?

This has been changed for 1.8. Wherever a stat can be buffed or debuffed, and the buff/debuff numbers are fetched, it displays both the buff and the debuff in the tooltip, and the number in the main screen is purple.
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Patch 2.1

Postby tankster » Sat May 26, 2007 5:13 am

you may be correct on the debuff. if that is the case, then all is good ;)
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