Other Stats

A "By the Numbers" breakdown of your guild members

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Other Stats

Postby nightfighter » Tue Jul 25, 2006 8:27 pm

Are there any other stats you would like to see about your guild? I can think of some I can't give, but if you have one you would like to know and I can figure out how to give it, I put it in. :)
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Re: Other Stats

Postby Rihlsul » Mon Aug 07, 2006 6:04 pm

Some insight into guild-wide Onyxia key progress.

Right now, we got to our keys page, which gives us all our 60's, so we scroll and scroll looking over who's at 1/14, 3/14, 7/14, etc etc.

Might be spiffy to just have a table that's:

Onyxia Progress:
# who are keyed: x
# on Step 14: x
# on Step 13:
...
# on Step 1:
# not started:

:)
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Other Stats

Postby nightfighter » Mon Aug 07, 2006 8:09 pm

Are there any other high level processes like this that you would be intested in getting a sent of stats like this from? Is there a low level limit for # not started? I would not want to include the level 10 members, but how about 55 and above? 58 and above? I am not sure what the custoff should be. When can you get the first quest?
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Re: Other Stats

Postby Rihlsul » Tue Aug 08, 2006 9:06 am

Had to check, it is 55+. I'm not sure what the Alliance equivalent to this one is, so it's Horde specific info I can cough up:

http://www.thottbot.com/?qu=4903


I don't think I vitally need other stats but I could drum up more ideas, see if any of them are interesting or useful to others.

For example, might be a nice thing to see how many players are in each guild rank, so you can make sure you're approximately balanced right officer vs non-officer.

Another example, by professions, counts of [Profession] that is [Rep Level] with each faction. "How many alchemists do I have that have reached Exalted with Zandalar?"
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Other Stats

Postby nightfighter » Wed Aug 09, 2006 11:17 am

The main reason I don't like some of your last is that the other people have to upload their characters too. I am having trouble getting more then a 10% participation on that. Which means you would miss a lot of profession and rep stats for people who do not upload. The stats here can be looked at the minute you upload the first time and it is always accurate. As far as keys that can be more helpful to people in the guild. usually the people who upload their characters are the level 60s anyway (although I have some who just will not do it).
Last edited by nightfighter on Tue Oct 24, 2006 10:39 pm, edited 1 time in total.
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Other Stats

Postby nightfighter » Sat Aug 12, 2006 3:05 am

I am thinking about putting in another page that will link from this one to give stats like the ones you are talking about here. All these stats would be based only on the uploaded toons. That way we are comparing uploaded characters to uploaded characters. Not sure when I will get to it. Maybe sometime next week.
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Other Stats

Postby Averen » Sat Aug 12, 2006 4:13 am

This is what he meant.

Clicky.
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Re: Other Stats

Postby Tava » Thu Sep 14, 2006 11:56 pm

Averen wrote:This is what he meant.

Clicky.


WoW Averen, love that Ony key addon!
Anyway of getting my hands on that?
Thanks regardless :thumright:
Last edited by Tava on Thu Sep 14, 2006 11:57 pm, edited 1 time in total.
<img src="http://crewsaders.info/roster/addons/siggen/sig.php?member=Tava"><img src="http://crewsaders.info/roster/addons/siggen/av.php?member=Hbot">
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Other Stats

Postby nightfighter » Fri Sep 15, 2006 2:53 am

Love what you did there. I like how you got the players listed who are to that point so other guild members know who to go to to help get the next part. Or schedule a run for an area. As far as Alliance, there is on place in the chain where there is no way to tell if a character is in the process or not. If you want to set this up for alliance, look at the keys page and see how it does the parts done and the parts left to do for both alliance and horde.

Another Idea would be to add a combo box that lists the different keys in the game and allow people to see who is how far along. It could be a replacement for the keys page.

It looks like you have a good start on another addon. You can make a post to get an dev folder like this one for your addon. If you don't want to be an addon developer, maybe someone will be willing to take it over for you.
Last edited by nightfighter on Fri Sep 15, 2006 9:50 pm, edited 2 times in total.
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Re: Other Stats

Postby Rihlsul » Mon Sep 18, 2006 8:07 pm

nightfighter wrote:The main reason I don't like some of your last is that the other people have to upload their characters too. I am having trouble getting more then a 10% participation on that.
...
I am thinking about putting in another page that will link from this one to give stats like the ones you are talking about here. All these stats would be based only on the uploaded toons. That way we are comparing uploaded characters to uploaded characters. Not sure when I will get to it. Maybe sometime next week.


We have pretty heavy participation on our Roster, so wouldn't be too big of a difference. But, thought of another quickie set of stats:

- Mains/Alts who upload to roster and %'s, much like the classes. Would give folks an idea about which Class Leader/Officer/Mentor to bonk to get on their people.

- Just a general 'Stats' page on professions, not just prof X rep, would be pretty cool. I'd love to know how many Elemental Leatherworkers we have in guild, for example, and what skill level they have. If you're unsure on how to detect specializations, it would have to be via the roster_spellbook ("SELECT * FROM `roster_spellbook` WHERE spell_name LIKE '%Tribal Leatherworking%'" for tribal leatherworking, for example). You probably already know that, but just making sure. :thumleft:
Last edited by Rihlsul on Mon Sep 18, 2006 8:08 pm, edited 1 time in total.
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Other Stats

Postby nightfighter » Tue Oct 24, 2006 10:44 pm

Is there a way of telling the difference in the leatherworkers, blacksmiths or the engineers? I would love to be able to see who is what type. I run a bank for the guild and knowing who is what type would help me find people who need certain stuff. It would also help with the missing recipe addon I think.
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