different keys for one instance?

Lists acquired dungeon keys for Azeroth and Outland and progress of characters obtaining keys<br/>
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different keys for one instance?

Postby Alisandar » Thu Jun 26, 2008 8:57 pm

Is it possible to set the instancekeys to use either one of 2 different items to see if they have the key.

I looked in a newly installed Roster 2.0 and noticed that my character isn't shown to have the Black Temple key.
I've looked through and I assume it's because he has a "Blessed Medallion of Karabor" and not "Medallion of Karabor".

Would this work:
Code: Select all
   'Temple' => array(
      'Q|Tablets of Baa\\\'ri|1||1',
      'Q|Oronu the Elder|1||1',
      'Q|The Ashtongue Corruptors|1||1',
      'Q|The Warden\\\'s Cage|1||1',
      'Q|Proof of Allegiance|1||1',
      'Q|Akama|1||1',
      'Q|Seer Udalo|1||1',
      'Q|A Mysterious Portent|1||1',
      'Q|The Ata\\\'mal Terrace|1||1',
      'Q|Akama\\\'s Promise|1||1',
      'Q|The Secret Compromised|1||1',
      'Q|Ruse of the Ashtongue|1||1',
      'Q|An Artifact From the Past|1||1',
      'Q|The Hostage Soul|1||1',
      'Q|Entry Into the Black Temple|1||1',
      'Q|A Distraction for Akama|1||1',
      'In|Medallion of Karabor|1||1',
      'In|Blessed Medallion of Karabor|0||1',
      'Key|inv_jewelry_amulet_04|'
   ),
Alisandar
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different keys for one instance?

Postby PleegWat » Thu Jun 26, 2008 9:30 pm

No, you can only have one key per defined instance. I seem to remember looking into allowing multiple keys but not being able to figure it out, which is why there is a special syntax for lockpicking.
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